Profile / 个人介绍

Profile & Practice个人简历与创作方向

Erick / Guangyu Chen is a student creator working across games, interfaces, moving image, and practical production systems.

Erick / Guangyu Chen 是一名在游戏、界面、动态影像与实用制作流程之间创作的学生。

Base / 所在地
China
Practice / 创作方式
Design · Code · Moving image
Portfolio / 作品档案
2026 — ongoing

01 / Practice

Learning by making complete things.

My projects start with a concrete question: how can a system become easier to understand, a topic become playable, or a production process become dependable? I move between visual direction and implementation, then test the result in the environment where people will actually use it.

我的项目通常从一个具体问题开始:怎样让系统更容易理解、让主题变得可玩,或让制作流程更可靠?我会在视觉方向与实现之间来回推进,并在真实使用环境中检验结果。

  • Games
  • Interfaces
  • Visual Experiments

02 / Selected work

Selected work / 代表作品

03 / Principles

Clear, honest, testable.

  1. Make the main flow legible.先让核心流程一眼可懂。
  2. Use real content and name the limits.使用真实内容,并明确作品边界。
  3. Verify the finished experience, not just the source code.验证最终体验,而不只检查代码。